Best Cards for Kaalia of the Vast (2026)

Joe DiMangio11 min read
commanderedhkaaliamarduangelsdemonsdragonsreanimator

Kaalia of the Vast is one of the most iconic Commanders in Magic, offering a thrilling playstyle that cheats massive Angels, Demons, and Dragons directly into play—attacking. This

{R}
{W}
{B}
Mardu powerhouse has been terrorizing EDH tables since her debut, and in 2025, she remains a formidable choice for players who love explosive, creature-based strategies.

Whether you're building Kaalia for the first time or upgrading an existing list, this guide covers the essential cards that make her shine. Looking to test these cards before buying? Use our Card Editor to design custom proxies or head to the Proxy Printer to print your decklist.

The Angels

Angels provide protection, resilience, and powerful combat effects. These are the staples every Kaalia deck needs.

1. Avacyn, Angel of Hope

Avacyn, Angel of Hope
Avacyn, Angel of Hope

Mana Cost:

{5}
{W}
{W}
{W}
Type: Legendary Creature — Angel

Avacyn is the ultimate boardstate protector. Making all your permanents indestructible means your opponents need exile effects to deal with your threats. Cheating her out with Kaalia on turn 4 or 5 can completely lock out aggressive strategies and make board wipes one-sided.

Why it's essential:

  • Protects Kaalia and all your other threats
  • Survives your own Wrath effects
  • 8/8 flying vigilance is a serious clock

2. Gisela, Blade of Goldnight

Gisela, Blade of Goldnight
Gisela, Blade of Goldnight

Mana Cost:

{4}
{R}
{W}
{W}
Type: Legendary Creature — Angel

Gisela is a damage math nightmare for your opponents. She doubles damage dealt to them while halving damage dealt to you. With Kaalia already attacking, Gisela effectively lets Kaalia deal 4 commander damage instead of 2. Stack this with other creatures and games end fast.

Why it's essential:

  • Doubles your damage output
  • Halves incoming damage for defense
  • Creates extremely fast clocks with multiple attackers

3. Aurelia, the Warleader

Aurelia, the Warleader
Aurelia, the Warleader

Mana Cost:

{2}
{R}
{R}
{W}
{W}
Type: Legendary Creature — Angel

Extra combat phases mean extra Kaalia triggers. When Aurelia enters attacking via Kaalia's ability, you get an additional combat phase, allowing you to drop another creature from your hand. This can lead to explosive turns where you deploy 2-3 massive threats in a single turn.

Why it's essential:

  • Grants an additional combat phase
  • Double Kaalia triggers means double threats
  • Vigilance keeps your board ready to block

4. Liesa, Forgotten Archangel

Liesa, Forgotten Archangel
Liesa, Forgotten Archangel

Mana Cost:

{2}
{W}
{W}
{B}
Type: Legendary Creature — Angel

Liesa provides crucial recursion for your creature-heavy strategy. When your non-token creatures die, they return to your hand at end step. Meanwhile, your opponents' creatures get exiled instead of going to their graveyards, shutting down graveyard strategies.

Why it's essential:

  • Returns your creatures to hand when they die
  • Shuts down opponent graveyard strategies
  • 4/5 flying lifelink is solid value

5. Sephara, Sky's Blade

Sephara, Sky's Blade
Sephara, Sky's Blade

Mana Cost:

{4}
{W}
{W}
{W}
Type: Legendary Creature — Angel

While you likely won't use her alternate cost, Sephara's ability to grant all your other flying creatures indestructible is invaluable. Since nearly every creature in a Kaalia deck flies, this protects your entire army.

Why it's essential:

  • Grants indestructible to your flying creatures
  • Stacks protection with Avacyn
  • 7/7 flying lifelink wins races

The Demons

Demons offer tutors, card draw, and devastating disruption. They're the engine that keeps your deck running.

6. Vilis, Broker of Blood

Vilis, Broker of Blood
Vilis, Broker of Blood

Mana Cost:

{5}
{B}
{B}
{B}
Type: Legendary Creature — Demon

Vilis turns every point of life lost into card advantage. Fetch lands, shock lands, and even combat damage translate into cards. His

{B}
, Pay 2 life ability allows you to draw 2 cards and give a creature -1/-1, making him both a draw engine and removal.

Why it's essential:

  • Massive card draw engine
  • Removal stapled to a creature
  • 8/8 flying body closes games

7. Rune-Scarred Demon

Rune-Scarred Demon
Rune-Scarred Demon

Mana Cost:

{5}
{B}
{B}
Type: Creature — Demon

A tutor on a 6/6 flying body. When Rune-Scarred Demon enters the battlefield, you search your library for any card and put it in your hand. With Kaalia, you're essentially getting a free Demonic Tutor alongside a serious threat.

Why it's essential:

  • Unconditional tutor effect
  • Finds answers or threats
  • 6/6 flying is relevant

8. Master of Cruelties

Master of Cruelties
Master of Cruelties

Mana Cost:

{3}
{B}
{R}
Type: Creature — Demon

This is Kaalia's famous one-shot combo. Normally, Master of Cruelties can only attack alone. However, when Kaalia puts him into play already attacking, he bypasses this restriction. If unblocked, Master sets the defending player's life to 1—then Kaalia's combat damage finishes them off.

Why it's essential:

  • Instantly eliminates a player if unblocked
  • Bypasses the "attacks alone" restriction with Kaalia
  • Forces opponents to hold blockers

9. Burning-Rune Demon

Burning-Rune Demon
Burning-Rune Demon

Mana Cost:

{4}
{B}
{B}
Type: Creature — Demon Berserker

A tutor with a twist. When Burning-Rune Demon enters, you search for two cards. An opponent chooses one to go to your hand and one to your graveyard. Pair this with reanimation effects and both choices benefit you.

Why it's essential:

  • Finds two cards at once
  • Synergizes with graveyard strategies
  • 6/6 flying for combat

10. Lord of the Void

Lord of the Void
Lord of the Void

Mana Cost:

{4}
{B}
{B}
{B}
Type: Creature — Demon

Lord of the Void steals your opponents' best creatures. When it deals combat damage to a player, you exile the top seven cards of their library and put a creature from among them onto the battlefield under your control. It's card advantage and theft rolled into one.

Why it's essential:

  • Steals opponent creatures
  • Mills aggressively
  • 7/7 flying trample

The Dragons

Dragons bring raw power, board control, and explosive damage. They're your finishers.

11. Terror of the Peaks

Terror of the Peaks
Terror of the Peaks

Mana Cost:

{3}
{R}
{R}
Type: Creature — Dragon

Terror of the Peaks punishes creature ETBs by dealing damage equal to their power. In Kaalia, every creature you cheat out triggers this, dealing 5-8+ damage to any target. Board presence becomes burn damage.

Why it's essential:

  • Converts creature ETBs into damage
  • Hits creatures or players
  • Makes every creature a threat

12. Balefire Dragon

Balefire Dragon
Balefire Dragon

Mana Cost:

{5}
{R}
{R}
Type: Creature — Dragon

When Balefire Dragon deals combat damage to a player, it deals that much damage to each creature they control. Drop it with Kaalia and clear an opponent's entire board instantly. It's a one-sided Wrath effect on a stick.

Why it's essential:

  • Clears an opponent's board on hit
  • 6/6 flying body
  • Instant board control

13. Ancient Copper Dragon

Ancient Copper Dragon
Ancient Copper Dragon

Mana Cost:

{4}
{R}
{R}
Type: Creature — Elder Dragon

When Ancient Copper Dragon deals combat damage to a player, you roll a d20 and create that many Treasure tokens. Even average rolls generate absurd amounts of mana, letting you hard-cast backup threats or activate expensive abilities.

Why it's essential:

  • Generates massive treasure hoards
  • Enables explosive follow-up plays
  • 6/5 flying body

14. Drakuseth, Maw of Flames

Drakuseth, Maw of Flames
Drakuseth, Maw of Flames

Mana Cost:

{4}
{R}
{R}
{R}
Type: Legendary Creature — Dragon

Drakuseth deals 4 damage to any target and 3 damage to up to two other targets whenever it attacks. This trigger happens on attack, not combat damage, so it fires even if Drakuseth is blocked or removed.

Why it's essential:

  • Removal on attack trigger
  • Hits multiple targets
  • 7/7 flying body

15. Hellkite Tyrant

Hellkite Tyrant
Hellkite Tyrant

Mana Cost:

{4}
{R}
{R}
Type: Creature — Dragon

Hellkite Tyrant steals all artifacts from any player it deals combat damage to. Against artifact-heavy decks, this is devastating. It also offers an alternate win condition if you control twenty or more artifacts at your upkeep.

Why it's essential:

  • Steals all artifacts on hit
  • Alternate win condition
  • Shuts down artifact strategies

Essential Support Cards

Your creatures need protection and ramp to function. These cards ensure Kaalia survives and attacks.

Protection

  • Lightning Greaves — Shroud and haste for
    {0}
    equip cost
  • Swiftfoot Boots — Hexproof and haste for
    {1}
    equip cost
  • Mother of Runes — Repeatable protection
  • Giver of Runes — Protection for Kaalia or threats
  • Mithril Coat — Indestructible equipment

Mana Acceleration

  • Sol Ring — The staple
  • Arcane Signet — Perfect fixing
  • Talisman of Conviction/Indulgence/Hierarchy — Fast colored mana
  • Fellwar Stone — Typically provides all your colors

Build Your Kaalia Deck

Ready to assemble your Kaalia army? Design custom versions of these cards with our Card Editor, or print proxies of the real cards using the Proxy Printer. Check out our Gallery for inspiration from other players' custom creations.

Kaalia of the Vast rewards aggressive, creature-focused play. Protect her, attack early, and cheat massive threats onto the battlefield. Your opponents won't know what hit them.

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