Best Cards for Uril, the Miststalker (2026)
Uril, the Miststalker is the quintessential aura Voltron commander. With built-in hexproof and an ability that grants +2/+2 for each Aura attached, Uril becomes an enormous, untargetable threat that can eliminate opponents in one or two massive swings.
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Power-Boosting Auras
These auras provide massive stat boosts that combine with Uril's +2/+2 per aura ability for devastating power levels.
Ethereal Armor
Mana Cost:
Ethereal Armor is one of the best auras in the format. For just
Why it's great:
- Scales incredibly well with other enchantments
- First strike makes combat favorable
- Just for potentially massive stats
Ancestral Mask
Mana Cost:
Ancestral Mask counts all enchantments on the battlefield—including your opponents'. Each provides +2/+2 to the enchanted creature. In a typical Commander game with multiple enchantments across the table, this can easily grant +10/+10 or more.
Why it's great:
- Counts all enchantments including opponents'
- +2/+2 per enchantment adds up fast
- One of the highest potential power boosts
Daybreak Coronet
Mana Cost:
Daybreak Coronet grants +3/+3, first strike, lifelink, and vigilance—an incredible package for
Why it's great:
- Four powerful keywords on one card
- +3/+3 plus Uril's +2/+2 = +5/+5 total
- Lifelink keeps your life total healthy
Rancor
Mana Cost:
Rancor is the most efficient aura ever printed. +2/+0 and trample for
Why it's great:
- Incredibly mana-efficient at
- Returns to hand for repeated value
- Trample ensures damage connects
Eldrazi Conscription
Mana Cost:
Eldrazi Conscription is the nuclear option. +10/+10, trample, and annihilator 2 turns Uril into a game-ending threat. Combined with Uril's +2/+2 bonus, that's +12/+12 from a single aura. One attack often eliminates a player while forcing them to sacrifice permanents.
Why it's great:
- +10/+10 is an absurd power boost
- Annihilator 2 devastates opponents' boards
- Trample ensures damage gets through
Sage's Reverie
Mana Cost:
Sage's Reverie draws cards equal to the number of auras you control when it enters—crucial card advantage in an aura-heavy deck. It also grants +1/+1 for each aura, providing both power and fuel for future plays.
Why it's great:
- Refills your hand with auras
- Scales with your board state
- Card advantage is rare in aura strategies
Evasion Auras
Getting damage through is essential for Voltron. These auras ensure Uril connects.
Spirit Mantle
Mana Cost:
Spirit Mantle grants +1/+1 and protection from creatures. This makes Uril completely unblockable—no creatures can block him at all. Combined with hexproof, Uril becomes nearly impossible to interact with in combat.
Why it's great:
- Makes Uril unblockable
- Protection from creatures stops combat tricks
- Cheap at for this effect
Shield of the Oversoul
Mana Cost:
Since Uril is both green and white, Shield of the Oversoul grants +2/+2, flying, and indestructible. Flying provides evasion against ground-based armies, while indestructible protects from board wipes—the main way opponents can deal with hexproof creatures.
Why it's great:
- Flying for aerial evasion
- Indestructible survives Wrath of God
- +2/+2 on top of Uril's +2/+2 = +4/+4 total
Unquestioned Authority
Mana Cost:
Unquestioned Authority grants protection from creatures (making Uril unblockable) and draws a card when it enters. The card draw is unusual for this effect and provides extra value in a deck that can sometimes run out of gas.
Why it's great:
- Protection from creatures = unblockable
- Draws a card on ETB
- Stacks with other evasion effects
Spectra Ward
Mana Cost:
Spectra Ward gives +2/+2 and protection from all colors. This makes Uril nearly untouchable—he can't be blocked by colored creatures and shrugs off all colored removal. The downside is you can't enchant him with more auras, so save this for the finishing blow.
Why it's great:
- Protection from all colors is near-invincibility
- Makes Uril unblockable by most creatures
- Perfect finisher when you've stacked enough auras
Angelic Destiny
Mana Cost:
Angelic Destiny provides +4/+4, flying, and first strike. If the creature dies, Angelic Destiny returns to your hand instead of going to the graveyard. While Uril rarely dies, this resilience is valuable against sacrifice effects.
Why it's great:
- +4/+4 is a significant boost
- Flying and first strike for combat dominance
- Returns to hand for repeated use
Protection Auras
Even with hexproof, Uril needs protection from board wipes and sacrifice effects.
Hyena Umbra
Mana Cost:
Totem armor means if Uril would be destroyed, remove all damage and destroy this aura instead. For just
Why it's great:
- Totem armor survives one board wipe
- First strike improves combat
- Just for protection and stats
Bear Umbra
Mana Cost:
Bear Umbra provides +2/+2, totem armor, and untaps all lands you control whenever the creature attacks. This mana advantage lets you cast multiple auras post-combat or hold up interaction while still being aggressive.
Why it's great:
- Untapping lands doubles your mana each turn
- Totem armor protects from destruction
- +2/+2 plus Uril's bonus = +4/+4 total
Snake Umbra
Mana Cost:
Snake Umbra grants +1/+1, totem armor, and draws a card whenever the creature deals combat damage to a player. Card draw is precious in Voltron strategies, and the totem armor adds resilience.
Why it's great:
- Card draw on combat damage
- Totem armor for protection
- Three mana for stats, draw, and protection
Mammoth Umbra
Mana Cost:
Mammoth Umbra provides +3/+3, vigilance, and totem armor. Vigilance lets Uril attack without leaving you defenseless, while the +3/+3 plus Uril's +2/+2 means a significant +5/+5 power boost with protection included.
Why it's great:
- +3/+3 is substantial
- Vigilance for attack and defense
- Totem armor saves from destruction
Gift of Immortality
Mana Cost:
Gift of Immortality returns the creature to the battlefield when it dies, and the aura returns at the next end step. This creates resilience against sacrifice effects—the one weakness of hexproof creatures. Uril comes back, and so does this aura.
Why it's great:
- Beats sacrifice effects
- Recursive protection
- Triggers Uril's bonus when it returns
Battle Mastery
Mana Cost:
Double strike doubles all of Uril's damage output. Combined with power-boosting auras, this quickly reaches 21+ commander damage in a single attack. A 10/10 Uril with double strike deals 20 damage—just one more aura for the kill.
Why it's great:
- Doubles all damage output
- Enables one-shot kills
- Synergizes with all power boosts
Enchantress Support
These cards draw you more auras and keep your strategy running smoothly.
Sythis, Harvest's Hand
Mana Cost:
Sythis is the premier enchantress. For
Why it's great:
- Card draw for every enchantment
- Life gain adds up quickly
- Only two mana for this effect
Enchantress's Presence
Mana Cost:
Enchantress's Presence draws a card whenever you cast an enchantment spell. Unlike creature-based enchantresses, this is harder to remove and provides consistent card advantage throughout the game.
Why it's great:
- Card draw for each enchantment cast
- Enchantment is harder to remove than creatures
- Counts itself toward enchantment synergies
Argothian Enchantress
Mana Cost:
Argothian Enchantress has shroud and draws a card whenever you cast an enchantment spell. The shroud protects her from targeted removal, ensuring your card advantage engine survives.
Why it's great:
- Card draw engine on a stick
- Shroud makes her hard to remove
- Early drop at
Setessan Champion
Mana Cost:
Setessan Champion draws a card and gets a +1/+1 counter whenever an enchantment enters the battlefield under your control. This triggers on ETB (not cast), so recursion and tokens also trigger it.
Why it's great:
- Card draw on enchantment ETB
- Grows into a secondary threat
- Triggers on all enchantment entries
Utility and Ramp
Essential support cards for any Uril deck.
Utopia Sprawl
Mana Cost:
Utopia Sprawl enchants a Forest and adds an additional mana of your chosen color when tapped. It's an enchantment for your enchantress triggers, ramps you toward Uril, and fixes your colors—all for
Why it's great:
- Ramps and fixes colors
- Triggers enchantress effects
- Very efficient at
Wild Growth
Mana Cost:
Wild Growth provides
Why it's great:
- One-mana ramp
- Triggers enchantress abilities
- Accelerates Uril by a full turn
Sterling Grove
Mana Cost:
Sterling Grove gives all your other enchantments shroud, protecting your auras from targeted removal. You can also sacrifice it to tutor any enchantment to the top of your library when you need a specific piece.
Why it's great:
- Shroud protects all your auras
- Tutors for any enchantment
- Only for this flexibility
Armadillo Cloak
Mana Cost:
Armadillo Cloak grants +2/+2, trample, and gains you life equal to damage dealt by the creature—not lifelink, so it stacks with actual lifelink. Swinging a 15-power Uril means gaining 15+ life each attack.
Why it's great:
- Massive life gain
- Trample for evasion
- +2/+2 plus Uril's bonus = +4/+4
Conclusion
Uril, the Miststalker is one of the most resilient Voltron commanders in the format. Built-in hexproof means opponents must rely on board wipes and sacrifice effects, while his +2/+2 per aura ability quickly escalates to lethal commander damage levels.
The key to building Uril successfully is balancing power-boosting auras with protection and evasion. Ethereal Armor and Ancestral Mask provide explosive power, Spirit Mantle and Shield of the Oversoul ensure damage connects, and totem armor auras like Bear Umbra and Snake Umbra protect against the few answers opponents have.
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